Feb 2009 Wipe, items, items, items!!
This wipe is for weapons and armor. We wanted more control over the amount of damage weapons do as players level up, so we did the neccessary tweak. While we were at it, we added some critical enchancements to the item system like level requirements, changing item rarity, added over 60 new items for the rings, amulet, shoulders and bracers slots!
So all these changes are very organic, very normal RPG elements that Quest can use without explaining too much. Login and check em out, I think you will instantly “get” it!
New rarity-levels means new odds on finding all those juicy new items:
*Commons 1/100
*Uncommons 1/350
*Rares 1/1500
*Supers 1/4000
*Legendary 1/30000
Pretty great numbers. As you level you will find items with higher requirements that have higher power (duh). Whats new about this is that a COMMON sword with level200 required might be better than a SUPER of level 120 required! So for us to be able to find better and better equipment we don’t need to have STUPIDLY rare items like the old 1/500k supers, we can have rarity and level requirements take care of it!
Auction House
The auction house is the new armory. You can sort by item type, level requirements, rarity, BUYNOW price, MINIMUM BID, anything really.
The huge upgrade will HOPEFULLY encourage players to trade more. I really don’t know if the way items changed will help or hurt trade. I don’t know. I do know that the auction house won’t go stale. It might go empty (hopefully not!) but the limited durations of auctions certainly stops people using the Auction house for storage instead of honest transactions.
Wiping
I know some people will not be pleased with a wipe. I won’t name names but I know some people plan to quit. I understand that, and wish them happy gaming wherever they go. Moreover, I know wipes always bring people out of the woodwork so I look forward to seeing old friends and the RABID competition that always follows a wipe. PLEASE SLEEP, PEOPLE!
DO NOT SKIP SCHOOL OR WORK!